81 Tribulations

Protect the Tang Monk on his perilous journey to the West. Embody legendary guardians like Sun Wukong and Zhu Bajie, battling relentless waves of demons and monsters from classic lore to ensure the sacred scriptures are secured.

The Pilgrims

Choose your guardian. Each has a unique starting weapon and playstyle.

Starting Weapon:

The Core Loop

Survive, grow stronger, and overcome the tribulations.

⚔️

Survive Hordes

Protect the Monk from waves of demons.

➡️

Collect Essence

Defeated foes drop Demonic Essence for XP.

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⬆️

Gain Enlightenment

Level up to choose new powers and treasures.

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📜

Become Legend

Combine abilities to create ultimate builds.

Divine Arsenal

Unleash legendary powers and wield sacred treasures.

The Perils Ahead

Face the monstrous demons of classic lore.

Project Details

The vision and strategy behind 81 Tribulations.

Unique Selling Proposition

  • Iconic & Beloved IP: Leverages the global recognition of *Journey to the West* to attract a massive audience.
  • Character-Driven Gameplay: Beloved characters translate into unique and compelling playstyles.
  • Thematic Depth: The "protect the objective" mechanic adds a strategic layer that reinforces the narrative.

Art Style

The visual style will draw inspiration from classic Chinese animation, particularly the 1960s film *Havoc in Heaven*. Backgrounds will be lush, painterly environments, while characters and enemies will be boldly defined with expressive animations and vibrant particle effects.

Technical & Monetization

Game Engine

Unity 2D, chosen for its excellent 2D toolset, particle systems, and cross-platform capabilities.

Platform

Initial release on PC (Steam), with high potential for ports to Nintendo Switch and mobile devices.

Monetization

Premium buy-to-play title. No pay-to-win mechanics. A mobile version could feature cosmetic-only microtransactions.