81 Tribulations
Protect the Tang Monk on his perilous journey to the West. Embody legendary guardians like Sun Wukong and Zhu Bajie, battling relentless waves of demons and monsters from classic lore to ensure the sacred scriptures are secured.
The Pilgrims
Choose your guardian. Each has a unique starting weapon and playstyle.
Starting Weapon:
The Core Loop
Survive, grow stronger, and overcome the tribulations.
Survive Hordes
Protect the Monk from waves of demons.
Collect Essence
Defeated foes drop Demonic Essence for XP.
Gain Enlightenment
Level up to choose new powers and treasures.
Become Legend
Combine abilities to create ultimate builds.
Divine Arsenal
Unleash legendary powers and wield sacred treasures.
The Perils Ahead
Face the monstrous demons of classic lore.
Project Details
The vision and strategy behind 81 Tribulations.
Unique Selling Proposition
- Iconic & Beloved IP: Leverages the global recognition of *Journey to the West* to attract a massive audience.
- Character-Driven Gameplay: Beloved characters translate into unique and compelling playstyles.
- Thematic Depth: The "protect the objective" mechanic adds a strategic layer that reinforces the narrative.
Art Style
The visual style will draw inspiration from classic Chinese animation, particularly the 1960s film *Havoc in Heaven*. Backgrounds will be lush, painterly environments, while characters and enemies will be boldly defined with expressive animations and vibrant particle effects.
Technical & Monetization
Game Engine
Unity 2D, chosen for its excellent 2D toolset, particle systems, and cross-platform capabilities.
Platform
Initial release on PC (Steam), with high potential for ports to Nintendo Switch and mobile devices.
Monetization
Premium buy-to-play title. No pay-to-win mechanics. A mobile version could feature cosmetic-only microtransactions.